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MIR - Oath

Created by Little Dusha

Hunt Deadly Incarnations of Trauma to Protect Reality!

Latest Updates from Our Project:

Late Pledge and PDF are almost here!
12 days ago – Mon, Nov 04, 2024 at 03:35:31 PM

Hello Everyone! 

We're almost done with Backerkit and the PDF last proofreading :) 

For all the backer of the Echo's and Madling's Pack we will send you an email to schedule a meeting (in your time zone) for designing it with you! 

As an estimation: we planned to do this in December in two phases: 

1/ Just after we sent you the PDF, we will ask you to read all the lore about Echo to be prepare for our brainstorm session.

2/ We will meet online and designed your Echo - it will be illustrated, have it's own mechanics and will be part of the Echo Generator!

Again sorry for the delay, we can't wait to have your feedback on MIR!

END OF CAMPAIGN : MIR SAY THANK YOU!
28 days ago – Sun, Oct 20, 2024 at 02:28:32 PM

105K - WAW! 

THANK YOU - "MERCI" in french! 

Thank you for your support and passion for our project,
Your questions, your comments and your vision on our project,
MIR continues to grow and we are happy to be able to share it with you!

And we also pleased to announce that Alchemy VTT is unlocked and will feature a module for MIR :)

So what next? 

Firstly the PDF of the Discovery Book - with it screen and the six pre-gen Characters. 

As soon as we have finished setting up our Backerkit Late Pledge we will be able to send the PDF to all campaign backers :) 

Until then - thank you again from the bottom of our heart ,

This is only the beginning and we can't wait to send you the rest of the PDFs and books/rewards!

Adrien & Valentin 

Get your players in the mood with the MIR seal!
29 days ago – Sat, Oct 19, 2024 at 12:47:35 AM

Hello everyone!

We're adding a MIR seal to mark your documents and letters with the organization's symbol!

The seal is added for WATCHER PACK and above and is available in the add-on!

The MIR seal will allow you to mark MIR order documents for your players. The group will already be in the mood when they open the document marked with the organization's seal...  
Or you can use it for your personal mail or taxes to show your true allegiance!

The next strechgoal - Echo Cards - is already just around the corner and will be added to the Agent's Companion if unlocked :)

Agent’s companion unlocked !
about 1 month ago – Fri, Oct 18, 2024 at 02:19:58 AM

Hello everyone!

In the Add-ons, you'll find a deluxe fanzine containing all the scenarios from the Kickstarter campaign (At the Poem's Heart - Orphan don't exist - Rud' Amor - May Joy Remain), plus the three new pre-gen characters and their physical character sheets, plus the Civilization Cards and the Ruin Cult Generator!

And the book will get even better with the upcoming strechgoals :p 
See you soon agent!

72 hours left and Foundry VTT is unlocked!
about 1 month ago – Thu, Oct 17, 2024 at 06:41:48 AM

Hello everyone!

The long-awaited strechgoal has finally arrived: MIR will have a Foundry VTT extension :) 

Now it's time to unveil the next strechgoal that's sure to please: the agent's companion! 
In a deluxe fanzine, you'll find all the scenarios unlocked during the campaign (At the Poem's Heart - Orphan don't exist- Rud' Amor - May Joy Remain), plus the three new pre-gen characters and their sheets in a physical version, plus the Civilization Cards and the Ruin cult generator. 

All this in a deluxe fanzine of over 150 pages, and it's not over yet... 

An other social strech goal just fall. Let us introduce you the Veneatori republic!

THE VENEATORI REPUBLIC

"Become unique through the many."
Motto of the Veneatori Republic.


The Veneatori Republic is a small state whose entire population wear masks. Once famous for its intrepid merchants and colorfully-dressed mercenaries, the Veneatori Republic's founders strongly opposed the domination of the Systerin Empire. Followers of the cult of Chimera, the Veneatoris believe in a multifaceted reality that changes vastly depending on your personal perspective.

To them, life must be experienced in as many ways as possible to attain true enlightenment. Their masks were created with this goal in mind: instilled with a person's essence, donning a mask allows them to adopt a new identity, changing their place in society.

Living multiple lives to experience the Truth of reality was a religious experience for the Veneatori. The more masks a person wore, the higher they would rise through the ranks of the cult of Chimera.

Then came the great farce.

Great banquets were held, at which the guests feasted only upon each other's flesh. In the streets, screaming crowds danced endlessly, continuing long after their bones splintered from the strain.

A starved reality had come to claim its due, each Veneatori shifting uncontrollably from one identity to another, spiraling into madness. The Republic was saved from annihilation by the newly-created MIR, who decreed that each citizen could wear only one mask.